Software UX Designer (f/m)

 StepStone ·  12.01.2019 ·  Berlin ·  Holoplot GmbH

At HOLOPLOT we develop innovative hardware and software to push the boundaries of what you thought loudspeakers are capable of: Using real-time wave field synthesis and audio beamforming, our systems enable a radically new approach to sonically outstanding, high-quality speech and music reproduction, even in the acoustically most challenging environments.

We build our products with a love for music, a commitment to the highest-possible quality, and a passion for disrupting the status quo.

In 2017, we were honoured to win the SXSW Innovation Award, but we are far from done yet: We recently have partnered with New York’s Madison Square Garden Company to build a completely novel and ground-breaking audio system for the MSG Spheres, the most revolutionary live entertainment venues in the world.

Software UX Designer (f/m) Festanstellung, Vollzeit · Berlin

Design a state-of-the-art kickass software suite that allows customers to express their dreams

Organize and conduct user interviews and usability tests to validate the process, from design ideas to detailed concepts

Conceptualize workflows and validate them with developers and users

Create physical and digital prototypes, from paper mock-ups to interactive interfaces

Research and propose new solutions for control and interaction of a 3D system

Design a clear and easy-to-use user interface/workflow that engages users with immersive 3D experiences

Provide inspiring and sophisticated design concepts to improve the production workflow in immersive installations

Take and process feedback from customers and users

Your tasks will be very diverse, challenging and have a strong impact on the success of our company

Have gained significant practical experience as in UX design, ideally in the professional audio industry or related field

Are a highly creative, design-driven individual with a passion for the audio industry and Mixing workflows

Have expertise in major design tools (Adobe CC, Sketch / Axure, Marvel / Invision or similar)

Are able to code your prototypes is a plus

Have a good knowledge of 2D/3D workflows, graphics and content production

Are familiar with game design or game development

Like to take responsibility and work independently within interdisciplinary teams

Are an overachiever and never satisfied with the easy results

Accomplished a university degree in a relevant field and have a minimum of 3 years’ experience designing software products

Have strong analytical and problem-solving skills

Are smart, a nice person and a team player

Are a highly dedicated international team of engineers, tech lovers and sound enthusiasts

Will give you challenging projects and full responsibility for those

Offer a competitive salary

Work on one of the most disrupting hardware technologies currently in the global market, with high media and customer attention

Have an awesome loft office space with a view over Tempelhofer Feld

Have weekly team lunch with cook and monthly team events

Want to make this thing big! — ein Projekt von DIPLANET Digital Solutions Impressum