Goodgame Studios is a leading free-to-play, online games development company. We operate across web and mobile platforms and cater to over 300 million registered users worldwide. With a rich talent pool of employees from more than 40 nations, we are among the largest German employers in the gaming software industry. Our aim is clear: We want to entertain millions of players around the world with our games, therefore we joined the Stillfront AB in 2018. Stillfront AB is a group of independent creators , publishers and distributors of digital games - with a vision to become the leading group of indie game creators and publishers.
You have a decent software development background and can code beyond simple automation bash scripts
You have years of experience mastering Linux in real, end-user facing production environments with actual load and uptime requirements
By “experience” we mean built it from the ground up, at least partially (provisioning and configuration) and actively running it (patching, updates, maintenance, monitoring and alerting)
You know your way well around a linux terminal, shell(s) and a wide variety of command-line tools
You provision an entire functioning system from start to finish and know how to hot-patch stuff, format a file system, debug network/io issues
You have expert knowledge about containers, orchestration and the "cloud”.
You value hands-on experience in a real production environment more than just being “AWS certified”
Joining the Live Games Team
We’re focused on one mission: to make our successful MMO games technologically fit for 2020 and beyond. (Imagine re-building an A320 while in the air)
Our teams pull off unbelievable, insane and ballsy things, like writing our own transpiler to migrate hundreds of thousands of lines of code from Flash to TypeScript - and then rolling that out to millions of players, successfully. No-one has done this before us, definitely not at this scale.
We confront legacy code from developers who have long moved on and left their bugs behind; we refactor, re-write, throw away, find new ways and sometimes just keep things as they are and never touch them again, because that may well be the best and most pragmatic solution.
We’ve moved almost all of our critical infrastructure to AWS; we run Lambda functions written in node.js in production, while also feeding our huge Java monolith that just kept growing over the years.
We integrate React apps into our legacy Flash games; we mix and match and build for the future, while respecting our past.
Clearly this isn’t for everyone. It’s for the daring, the creative, the out-of-the-box-thinkers, the experienced, the multi-linguists, the hungry, the curious, the foolish, the getting-sh*-done-ers.
If you think you’re one of them, you may have found your new home. Come join us.
Technology we use
Java 8 and popular libraries, e.g. Spring 4 (mostly core and IoC Container), Netty, Guava, Apache Commons, protobuf
Testing: jUnit, Mockito
DB: MySQL, AWS Aurora
Build & Deployment: Maven, Jenkins
Frontend: HTML5, TypeScript, CreateJS, Webpack
Logging, Monitoring & Alerting: EFK stack (ElasticSearch + Fluentd + Kibana), Graphite+Grafana stack, AWS Cloudwatch
Infrastructure: AWS EC2, Route53, RDSProcess: Gitlab, Jira, Confluence
A professional team of experts that has fun at work
Your professional growth is important to us. We provide agile structures, flat hierarchies, and ongoing training opportunities
Results-oriented teamwork that values employee contribution and empowerment
Competitive compensation and a balanced work-life balance
We look forward to receiving your application in English (cover letter, CV, references, degree) as well as your salary requirements and earliest possible starting date through our online application form.Your contact person is: Juliane Voigtländer.Goodgame Studios is an equal opportunity employer. We encourage and support diversity and welcome all qualified applications.
DevOps Engineer (all genders) at Goodgame Studios (Hamburg, Deutschland)
Stack Overflow · 12.07.2019